Each level is beaten by throwing the right-coloured ball against the right-coloured Pillars of Society. Use the power of various hoops to colour and redirect the ball! 

Controls:

  • WASD / arrow keys to move
  • E/X/I to pick up and place down
  • F/C/O to throw the ball
  • Left click to change hoops

Made this for NUS GDG carnival game jam.

Credits: 

  • Thuya Oo: Prototyping, UI Design, Programming Lead
  • Cheng Geng: Story Direction, Character Design, Character Animation, Ending Art
  • Abner: Art Direction, Colour Rebalancing, Tilemap Repainting
  • Hagu-nyan: Game Design, Level Design, Title Art, Minor Art Assets, Minor Programming Assets

Fonts used: Delius Regular, HVD Comic Serif Pro

Music used:

  • (Title Screen) Currently untitled song by Hagu-nyan's Cozy Corner
  • (Main Game) Off to Osaka by Kevin MacLeod
  • (Main Game) Jazz in Paris by Media Rights Productions
  • (Ending) Sneaky Snitch by Kevin MacLeod
  • (Credit Roll) Dinotorial by Cheng Geng, arranged by Hagu-nyan

Tilemaps and Background

  • Kenney Game Assets
  • Fantay Skybox FREE

Comments

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(+1)

Cute little puzzle game. That last level was a pleasantly challenging thinker, while still maintaining a really solid learning curve. Great work!

(was a bit tired for the bonus, but bonus point for including an extra challenge)

I will give your compliments to the game designer! He designed all the puzzles! Thanks for playing the game!

(+1)

Nice game, I liked the puzzles and sense of humour. The game just lacks a consistent art style, since the backgrounds look like photos with a posteriser filter on it, while the level blocks are missing the black outline and pixelated look that Clown-chan and the rings have.

Good job!!

Thank you so much for playing and for the helpful advice!